Monster hunter world controls are terrible. However, it is still very noisy.



Monster hunter world controls are terrible Nov 2, 2024 · it's like night and day. Fast mouse movements barely move the camera (except not always), and after a fast movement, all movements get slow and inconsistent, and seems biased in one direction for a few seconds. I cant deal with the camera and dot get the dodge windows eve. Menu. Its unfun and a dumb idea which even if taken as a novel idea, falls flat becuase Aug 11, 2018 · There's a config. The thing i The first Monster Hunter Stories will be released on the Switch, Steam and Playstation 4, fully voiced and in HD! Launching in Summer 2024 with new features such as museum mode and more! upvotes · comments Agreed. For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled "No, the game isn't clunky. I got recently Monster Hunter Generations for my new 3DS XL and so far, i'm totally underwhelmed. The series, including World, has always been absolutely terrible about introducing people into the franchise. That was not the case sadly. If anything controls and gameplay is more fluid in rise to world. There isn't a single game with that third person camera that makes an compelling case for being better on controller than keyboard because when you have that much more control over your camera and much more buttons to assign to different actions, you just have far more options a In Nvidia Control Panel (rigth click on desktop and seleck "Nvidia Control Panel"); Select "Manage 3D settings" on the left panel and click "Program Settings" tab. Nov 27, 2022 · Monster Hunter: World. For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled "The controls for this game really are awful". Firstly, its annoying and serves no purpose to randomly get dropped off in other locations when starting a quest. However, it is still very noisy. Jan 9, 2020 · We've updated this guide to include the new control scheme introduced with Monster Hunter: World Iceborne, so make sure you brush up on the new controls as quickly as possible. But even so, I disagree. After this you will see that hitboxes in MHW are masterpiece :P Because they are :) Most hitboxes in this game are extremely accurate. ". Dec 22, 2024 @ 8:28pm i dont believe you can on Dec 31, 2018 · Ive put in over 150 hours, and it still baffles me how this game ever made it past alpha where the dev team working on it actually thought they did a good job and that the game was ready to release. Is Monster Hunter Memes! A community of dreams and dank memes dedicated to the monster hunter video games. I am terrible at melee and only got away with it in base game thanks to temp mantle. it litterally sounds like im playing on NES on a TV from the 70s, but in reality im using a high power gaming pc from 2014 and a set of Klipsch ear buds(the best ive ever used). I believe most people who uses a controller is happy and you would have most fun using that, but the current way of using controls M/K is invented by a drunk hamster and a violent monkey. Stick with mouse and keyboard, honestly. I tried long sword and wire bug is just way to difficult to use, then i switched to bow and the wire bug key binds just switched on me which is weird. Go to the Start Menu > System > Options > Controls to change control types. When World came out he asked me to play it with him. The default focus camera is terrible, its only a training wheel for new players. -Start game>display>advanced settings> set to Variable(resolution), vsync - off, max fps-no limit. I plan to play almost exclusively solo. First I want to say it is absolutely okay to not like this game. Whereas a high skill floor like monster hunter takes a bit to learn but once you do it is silky smooth. Aug 9, 2018 · Monster Hunter: World. Even if you dont adapt well to the controls doesnt mean they are bad. still tinny/empty/weak and so low volume, i struggle to hear it. And I did the same with Monster Hunter's -- as you describe it -- "clunky" controls. Finally, the clutch claw is central to Iceborne gameplay both as a way to deal more damage by softening parts, and to create openings by wall banging the monster. With this said i have embraced guns and bow because thats where traditional game Related Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming forward back r/newworldgame The Subreddit for New World, an Open World MMO created by Amazon Games Bring up the main menu in-game > System (Gear Icon) > Options > Controls (Controller Icon) > Keyboard settings. I thought it might've been a cooling issue but even after installing a new CPU cooler with much better temperatures it didn't help the stuttering We would like to show you a description here but the site won’t allow us. Monster Hunter: World. Aug 19, 2018 · A monster dashes while you are BEHIND IT, get hit A monster charges while you are in the air ABOVE it, you get hit. This applies to every g Monster Hunter is a different type of combat that does feel janky/unresponsive when you first start but once you get used to it feels incredibly fluid. This motherfucker is a piece of shit. Not the pretties way to play but the Related Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming forward back r/MonsterHunter Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. Overall, I think it is well done. Most of my hours are in GS, I also play GL, HH, DB, and SnS—with that said, when I’m hunting flying monsters, I always reach for the Greatsword -Disable steam overlay -Go to Nvidia control panel>manage 3d settings>Programs>select MHW>set Pre renders frames to 4, set V-sync to adaptive. but for ranged weapons, a couple of rebinds and it looks fine. Aug 9, 2018 @ 12:59pm Boggles my mind that people My specs are: i5 3570k non oc GTX 1060 6GB 8GB RAM (slow old ddr3 1600 though :I ) 7200rpm SATA HDD I also play on 1080@144hz and get up to 70-90 fps but i've locked it to 60 because my cpu usage was going up to 95-100% with unlocked frames. Jun 12, 2019 · With the newly added Type 2, you can hold down the lock-on key and use the scroll wheel to switch between monster parts when you are locked on to a monster. I've run into awkward controls before in Monster Hunter games, but this time around, the controls didn't feel natural. Wiimote and nunchuk. Even with KB/M, I can keybind a toggle aim and a hold-to-aim button with an FPS reticle and have no issues aiming with bows and BGs. Menu navigation PC Monster Hunter World is a bad game full of cheap mechanics and artificial difficulty. They are designed to fit the Monster Hunter way of doing things and so on. Unplayable. World doesn't even have Switch button prompts, and PS button prompts were only patched in with the release of Iceborne. There have been so many complaints it that Capcom are looking in to changing it. Featuring fast-paced action and immersive controls, players can switch between many different Mobile Suit Units to suit the ever changing battle conditions. Personally I prefer harder hitting weapons like the GS and hammer over fast attacks from an IG DB or LBG but all 14 weapons are just as viable. Stay close to his head to bait his close range head swings or tail attacks which keep him close to you. Monster hunter is imo, an excellent semi-realistic action rpg game about hunting big monsters (boss fights). I’m facing it head on. This is Like a lot of you, I have been suffering from my (XBox) ignoring input or just being generally laggy since day one of MHW:PC. Also why tf are we not given the time to prepare once we got a Random Quest. I hated unskippable cut scenes (your first point) and fighting monster using cannonballs (your third point). You haven't played monster hunter rise. Diablos is a monster that teaches you good positioning and how to abuse his moveset. Kirin's the first monster I've had a problem keeping in view consistently, but that's with default settings. If you have discovered monster but a friend hasn't they can't join you, and if the person is on the quest bit has not discovered the monster you cannot join regardless. However, it is not as bad as some games and in my opinion very playable. There's not many options here besides some handy binding settings for a controller and a certain setting that lets you adjust how the game emulates a joystick when you move your mouse. With evade +5. Stop assuming things because I'm hung up on the controls. ***It Keeps Getting Better and Better*** The place for all Steam Input supporter controllers and Steam Link users. Using L1 however often results in the monster being placed awkwardly on screen or even off screen sometimes. I've tried adding SMAA. Use whatever you want, they're all equally viable. #4. Assuming you don't mess with the default settings the "move" controls should still show up in the top right of the screen whenever you are stunned or paralyzed. It also takes longer for the focus camera to disengage (from moving the mouse) when using this type. If you can make the controls for this game not take 14 fingers and 3 thumbs to play, the game might be good. But it’s not like you’re going into this for Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment cylindrical418 This sub has terrible flairs. Never Now-me (440 hrs) drawing some thoughts from the previous-me (10 hrs), I felt like the game was more or less just “swing weapon, kill monsters. It's awful. I'm using sword and shield and dual blades which feel the most responsive, but still the controls feel very slow and clunky, also the hitbox of monsters just seems off. o. May 18, 2019 @ 4:48pm Jul 25, 2019 · Controls in Monster Hunter World (MHW) refers to the input mechanisms to control the game on PS4, Xbox One and PC. It's not bad at all with keyboard and mouse, it actually offers more precise facing control because of the mouse - however, the default binds are pretty terrible for Rise, and pretty much require personal adjustments to be usable. Y = Monster Hunter's slow, deliberate combat that requires degrees of predictive thinking and positioning. Yeah works with other games 😊 just weird controls on monster hunter #2. I tried both Mouse+Keyboard as well as using a controller. Aug 27, 2018 · Hitboxes are really really awesome in this game. The gameplay felt/seemed stiff somehow. World's roster sits at 35 36 after the DLC updates, but that's kinda cheating by counting Leshen and Ancient Leshen as separate monsters (ALeshen feels like AT Leshen imo). Yes it's worth it, but bear in mind that the combat is unlike anything you mention, or even played, and it needs time to get used to it, because it's unique and kinda one of a kind, sure it shares some similarities with "souls" games, but it's still distinct, slower, more deliberate, and meatier, reflecting the gigantic weapons that the hunter in the game use, so it might feels a little bit I recently got my hands on the game, i'm going in blind (first monster hunter game for me) using keyboard (and a mouse with a broken scrollwheel oof). It will make more sense the longer you play. If you want to see the default map again, you can press L (the "left bumper") by default to expand the item bar and the map. They've played the game before on PS4, and have been having a hard time adjusting to the changes in the control scheme between PC and console, like some functions that were mapped to the same button on console being split across different buttons on PC. unsheath button doesn't sheath, but the use item button both sheaths and uses an item. I saw it being played. Same problem for me. -ENJOY Oh, I'm similar. I feel most of the new monsters are on odogaron level of activity. It's an okay setup, but dual-shock style would be much better I bet just try running, while trying to turn the camera, and browse through your items on the wiimote; the D-Pad couldn't be less accesseble along with the 1 and 2 buttons. To me a clunky combat will always feel bad to play no matter what, like witcher 3 for example. Powerguard's counter attack you can't seem to control the direction of anymore, and there seems to be no way to enter the counter stance without having to do High Thrust 3 times first. This has been fixed however. Feb 15, 2019 · ty all for the answers ^^' I'm considering the ds4 controller but i once tried it and for those games who weren't on steam and i had to use DS4win i suffered from a terrible input lag, well, that was a long ago tbh, maybe was my fault for not config it correctly or a problem on software and now it's fixed. PC Xbox One. Hello! Today I decided to try lbg in the training quests with adept style and by the love of god how can people aim properly? Pressing R its ok to enable the aim, but moving the aim with the right stick is horrible, maybe i find it so hard because im left-handed, but seriously i just cant play lbg cause of the aiming with right stick. ” I thought that Monster Hunter: World was just too simple, and that there was nothing with that balance of complexity and daring-do that I needed. Terrible controls Can anyone recommend some good controls for this game for kb/m seems like it was a terrible console port, 1 button for I've only recently started to play MHW but the controls feel clunky to the point where it's just frustrating. Seriously, half of the difficulty is fighting the controls and the awful movement of the player character. #3. I'm not exactly bothered about getting worlds fastest kill times. All she does is sit in the kitchen, stuff her face, and hold a book open. btw ive tried my usb surround sound 7. After this you will see that hitboxes in MHW are masterpiece :P Because they are :) Really like the demo, but the controls are awkward. Oct 13, 2021 · Honestly i played world on Keyboard + mouse, and this game just feels so un-optimized. That being said I should probably learn to dodge roars better, I mainly run earplugs when farming tempered monster investigations and bazel keeps popping up and screaming at me, the the monster I'm hunting screams back, then bazel screams againit gets a little old May 30, 2021 · Monster Hunter: World's mouse controls are terrible for most of the game, with ranged weapons being the exception. Jan 16, 2020 · I'm having an issue where my controller will randomly disconnect from MHW and stop working. flare. Was fiddling around with trying to make the bow actually feel decent to me (i despise the default ranged controls), i ended up with something only less clunky because of how it combines certain actions to one button. I am able to control it fine with keyboard and mouse when this happens and my controller is still connected fine. I'm running the game on medium settings with volumetric fog turned off. This isn't gonna be like world where I enjoyed making builds for all the weapons, and using them. It's sort of the same as world was, but they've changed some key combinations, mouse wheel now needs control to be pressed down to actually access the item wheel, otherwise it just cycles through maps and emotes and stuff which doesn't seem overly useful yet imo, it also keeps tripping me up since the charged attacks or blocks that used to be bound to control are now bound to the forwards 550K subscribers in the MonsterHunterWorld community. Mar 22, 2020 · Other games managed to add an option to skip tutorials and cutscenes, but the monster hunter developers are a pretty special kind Lets hope this feature finds its way into future titles. Side note: Similarly whenever you are mounted the "correct" controls with be highlighted at the top right of the screen (ie: if you should "move" or "brace" those will be highlighted, or if your safe to "attack" that will be instead) Aug 9, 2018 · I think it is pretty good considering. Dec 21, 2019 · The controls with controller play just like they do on console and no one has ever complained about it afaik. No, you don't need lock-on. You have no idea who I am and how good or bad I am at this series. T. It's baffling in 2021 for a game to not offer remapping. For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled "I really want to like this game, but the controls are infuriating". wondering if someone is having this problem. If you think this hitboxes are terrible, go and play older MH games like Monster Hunter (PS2), Monster Hunter Freedom, Freedom Unite (PSP). Monster Hunter: World PlayStation 4 . whenever i play mh and only mh mi mic just stops working, and i dont mean in game, im usually on discord and it just stops working there too, only fix i have fint is to unplug and plug again wich is very tedious anyone else having this problem or knows about any fix? its an usb headset Jan 10, 2020 · The camera is terrible now. Have always thought about grabbing a classic controller pro; but never got around to it yet. A monster charges you, and it is a good 3 feet from you and it still ♥♥♥♥♥♥♥ hits This is especially true of larger monsters like Anjanath I am really getting pissed off at taking hits that should never have hit me in the first ♥♥♥♥♥♥♥ place. When loading into Seliana, and later the training area, I noticed the load times were far longer than normal. Post anything creative related to monster hunter! Every time I joined a Random Quest is always either Narga, Magna, Anja, or Narwa. I guess a bunch of improvements have been made to the keyboard controls since then , but I've long since moved over to controller and find it simple and intuitive. shoulder tackle, guard point, foresight slash), or an inherent ability to control monster movement (hammer and CB KOs). Almost all of the positional control that you had playing lance is gone in this game. I see a lot of complaints about the performance issues of update, which is excellent and it needs Mar 28, 2023 · Controls : skill issue World design : because it's a Switch port chef animations : people really watch that shxt? really? hub : cause there's no point to make a 16 people lobby in this game exploration : the core of Rise is not exploration but World is, that's why different team different approach stop whining and wait for World team next MH game I read a lot of comments saying how clunky the control is in monster hunter world. Mouse Button 4 and 5 Mouse buttons 4 and 5 are the forward/back buttons on the thumb side of a 5-button mouse. It was ridiculous NOT to take advantage of that before. This was very useful for learning new weapons, and EXTREMELY useful when switching between gamepad and mouse+keyboard. The controls are terrible and terrible is a just word to use when talking of M/K controls. Second the beta did a poor job explaining the combat and mechanics. This give u much more control of the camera, especially in multiple monster fight. But pressing L1, will instantly turn the camera to face the monster u r fighting. The cooking meal cutscene is so bland compared to previous titles. MHW was already a bumpy road with terrible controls at release, an incredibly good one after patching, back to bad after Iceborne and then decent after patching. 1 gaming headset too. The controls aren't bad. I use lock-on about half the time, and manually control the camera the other half. hold L but don't turn the camera or you use the item wheel, use square circle triangle and x to navigate it. So, that's what I use and don't bother wasting any time with anything else. Meaning team composition is important, specifically a tank and a healer a good tank and healer can easily make up for behemoths damage output but then the DPS check becomes more of a challenge. Dec 22, 2024 · Monster Hunter: World. Then, I learned about the Charge Blade. While the controls in Horizon are nice and fluid I very much prefer this game's combat over it. Also, 3ds port on a fullscreen TV is just weird lol My brother recently got World on PC. The rest of my build is above reccomended, but my processor is speced about 20% below the minimum, plus its 4 core rather than the minimum's 6 (not that the number of cores is a deciding factor - as the game doesn't even use 4, much less 6). The series is in its teens after 15 years and everyone knows teens are ♥♥♥♥♥♥♥♥. Although, I will agree that some of the monster's attacks are cheap, but only because my reaction speed's not as good as it used to be. Player movement is far more fluid in Monster Hunter World/Rise than in any Souls game, but the way combat is set up makes it feel more restrictive. Feb 15, 2019 · But guess what? I got used to it and adapted. I used controller with MHGU and tried it in world, but prefer mouse and keyboard in world due to how many more items you can hotkey over the radial menu, and that you can move and adjust camera while attacking without claw. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Monster Hunter: World > General Discussions > Topic Details dont think they have the ps4 buttons in th egame, its just not there from what iv read up. Change em up and you'll be golden. An online free-to-play FPS title in which players take control of Mobile Suits and challenge other players online in six-versus-six objective based battles. jesus. After a couple minutes my controller will start working again. This is not the case, as it is used instead as a way to attack. AC Origins and Gears 4 looks amazing with HDR but Monster Hunter World looks poor in comparison. Those aren't bound by default to your mouse, it seems, but you should theoretically be able to set up an individual game profile that has whatever buttons you'd like set to them in LGS/G Hub. This seems to only happen in MHW, never had it happen in Dark Souls or any other PC game where I use a controller. It's fine to like the default control scheme and seems well considered based on how layering works, but having an item/main use button on Y/west face button is baffling, it's an unusual decision and even if it's series-standard, I'd much rather it be my dash button, or have dash on A and attacks on A/B. The game could be fun but on keyboard it just feels way to broken. There's an special attack input in GenU that was omitted in World and is, by default, mapped to - which is terrible, as you'd use your left thumb for that, which should be on the left analog stick. One of the advantages a PC has is the precise control the mouse gives. Controls in Monster Hunter World . on all output settings. The combat is clunky and you basically have to hold down the focus button the entire combat or else you just start swinging and running off in a different I just finished playing the pc monster hunter rise demo. However I read in old threads about many people having issues with the response time on their controllers in the pc version. Target camera allows u to press R3 to lock the monster, but the camera will never auto adjust. It’s a fairly braindead weapon, which means you can get used to the controls, and all the rules the game has while not having to worry too much about the fighting. . Anyway, if you use the Nintendo layout setting on steam, the button prompts visually match the Xbox prompts, but the actual controller layout is wrong. However, in-game, the controller has a 3 second delay to every input. When the monster pauses and starts drooling, you can clutch onto the monster to extend the duration of the pause by 4 seconds. One of my major complaints with the game was the terrible camera control. To me, and we might differ in how we define clunky, monster hunter is not clunky it just has a high skill floor. Hoping that other tries feel differently, but I'm rather disappointed with it so far. Additionally tried to close the game and exit but a window popped up then another saying As someone who is new to "Monster Hunter" franchise and fell in love with Monster Hunter World, I will share my thought on the game. ini in the root folder of Monster Hunter World. Congrats she does the same amount of work as a notice board, an inanimate object. I mostly rely on muscle memory nowadays. Share innovative configs and tricks, ask for tech support, and read news about everything controller and couch gaming in the Steam ecosystem. - Turn on "Antialiasing - FXAA" - Set "Antialiasing - Setting" to 8x - Turn on "Antialiasing - Gamma Correction" Welcome to Monster Hunter Meta! This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. Are terrible, why? I play on keyboard and feel that this game has very good controls on a gamepad( i have hundreds of hours in mh 4u and generations on 3ds so i know what im talking). Aug 10, 2018 · Yesterday I whined about bad mouse controls, but after fiddling with the config and the in-game settings I seemed to get the mouse to a very responsive level, with almost no input lag, delay, acceleration, smoothing, whatever. you also have to count out all the early game crap that nobody even hunts after clearing the game, so that's pretty much all Tier 1 monsters going away. Not by the Game itself, but from the absolute terrible Camera controls. Monster hunter games don't throw you on the deep end and tell you to kill a Trex right away, in fact in the past they've been criticized for opening too slowly. DB's spin2win and HH's quick thrust for notes are notable moves that can be executed from the special attack button. My husband is another old hat of the series. Which is super annoying because the default controls are downright terrible. Really terrible camera controls I mean, i played in the past a A LOT of Games with camera issues, but it was never such a pain in the arse like MHG. Hi guys, some friends of mine are getting the game on PC and I want to join them with a controller (PS4). Nov 1, 2024 · I know that this is still an early beta, but still, it is very sad. World's was definitely a lot simpler but I did have to rebind a few keys to make it feel better. Compared to World and previous entries the Lance just Sep 20, 2018 · It's great. Katcher. I use an i7-4790K and a GTX 1070. On pc you can tweak a few keys like i did and they become good. Because there is almost nothing to hunt lmao. I get really bad stuttering on the more intensive maps or when playing with people that use weapons like longsword. The implementation of the menus is just plain ridiculous. g. L2 button; L1 button; Directional buttons; Left stick; L3 button; Touch pad button; OPTIONS button; R2 button; R1 button button button Basically every time you finish a quest, the next quest will require you to 'discover' the monster before you can invite friends or shoot an s. Need I say more? Related Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming forward back r/MonsterHunter Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. There's a certain amount of determination the player must have to push through the earlier portions of the journey. There’s a reason why aside from ranged weapons, the best melee weapon times come from those with tools for powering through monster attacks (e. still sounds trash. Under melee weapons, it would be called "Draw Weapon / Guard or Unique Weapon Action at the very bottom. This is much better. The game is nearly unplayable for me now, especially due to how inconsistent it is. " If you change that to "Detailed Map," you get the smaller, more legible, Monster Hunter World-style mini-map. Why make it so complex when it could have been so simple? It's a lazy port. You're expected to avoid attacks by being out of the way. Mar 22, 2022 · Controls are fine like any other monster hunter game whether its kbm or gamepad. There are also some negative reviews for mouse controls/textures but they are in the vast minority. just like in most MMOs when a group has too many healers and not enough dps. And I was previously aware of monster hunter, and had an ex try repeatedly to get me into it. TVgamer15107. MHGU is an awesome game, but I can appreciate all MHW did to modernize the series all the more now. Everything about it is a complete downgrade from MH World. I found a possible fix, at least one that helped me: windowed mode and use USB connection not bluetooth . And trying to just stop with the stop button doesn't help, I just run past bonepiles and other things and have to manually jump off just to stop running around like an idiot. The demo isn't the first few hours of the game like you might expect from other demos, it's a specific slice of the game to show off new mechanics. Dec 6, 2018 · reinstalled the whole game. I am so damn bored fighting those 4. Sorry for the wall of text, and have fun! It can feel pretty frantic at first, the camera will snap back and forth trying to keep the monster in view, but you get used to it. dont let the coping fanboys in the replies convince you otherwise, the controls are very unintuitive in this game, its part of the experience haha < > Aug 7, 2018 · from the looks of it, WASD movement and camera controls are kinda weird, especially when playing with a melee weapon. Jan 9, 2020 · Anyone else having this problem? On the main menu everything is fine, the controller responds quickly to inputs. I made the same keybind change for melee because I wanted to press control to block. Yeah, thanks dude! Still having some trouble, but decided to just focus on one weapon, adjusted the camera options, stopped targeting and it makes a little more sense. clunky camera. I had exact same issue as you. Related Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming forward back r/MonsterHunterWorld Home for the Monster Hunter: World Reddit community and resource hub Just imagine trying to play bow with a controller…. bad control button - Hey let make the light attack at the top and heavy at the side, while sheathing button is where people may use the most and evade button is the same as fucking main press button;I'm sure players will appreciate that! I'm pretty ok with doing a bit less dps for the added convenience. instead the d-pad is used for camera controls while L1 rotates the screen towards you. You like the game's controls so much? Then actually defend the control choice by explaining how it's at all logical, rather than strawmanning a "UR TERRIBLE LOL" argument like it actually means anything or helps. Below, we outline control guidelines for each platform . Yes, it does. X+Y = Dissatisfied individual who cannot take the time to learn the concepts key to success in Monster Hunter, and then goes onto assert that the "clunkiness" is solely what has "held this series back" in the West People who are happy with performance are busy playing the game, and don't visit every topic on Reddit and other forums to happily throw "works fine for me" everywhere ;) It's not to say there are no technical issues (there are), but the scope is much smaller than what you'd expect based on the sheer amount of topics and negative reviews on Steam. It's so ♥♥♥♥♥♥♥ frustrating I don't want to get on Feb 3, 2020 · Monster Hunter: World. We arent playing Monster Hunter, is now Monster Fighter. I got used to how melee sling/claw worked but decided to pick up HBG and actively find it very hard to remember the controls for the claw and unless I have rocksteady/temporal on, I don't have time to look at the control options. Controller is intuitive and smooth. MH2 has seasons, MH3 has underwater combat, MH4 has mounting and verticality, Generations has Styles, Arts and Prowler mode, World has open maps, more complex interactions between the Hunter, Monster and map, Rise has Wirebugs and Wyvern Riding and Wilds has monster herds and most likely plenty of other stuff. I had exposure to it. However, the common theme of Monster Hunter World has shone through again, by ruining parts of the game, after fighting Alatreon in world it seems like an artificially difficult fight, it was crazy fun, right up until Escaton Judgment, thats when I see, this isn't really a hard fight, it's just figuring out how the hell to survive the super Dec 21, 2019 · Especially during combat, and aiming with ranged weapons? Apparently you can't even aim with a bow but just strafe left and right and shoot only in front of you? Is this true? Title pretty much says all. and select Monster Hunter World. It really feels like a massive downgrade. Being able to aim with a mouse is far, far better than aiming with a controller Just wait a bit before judging, once we get access to elements we can actually properly judge the Sword and Shield's effectiveness in battle, remember that prior to World and Iceborne, the Sword and Shield was very compatible with and often less effective when not utilizing elements in battle, and now combine this fact with the new elemental blight system introduced for monsters, and the Edit: I will be playing Monster Hunter Rise Update: I’ve decided to play on the PC with keyboard and mouse and opted for graphics and FPS over the portability of the switch- after updating my binds to make the controls more comfortable, I much prefer it over controller (however controller was great to use too). 000000 - turned off v-sync - turned off aim assists after Mar 4, 2023 · I've been considering purchasing a steam deck, and I wanted to emulate the experience by intentionally lowering my framerate. in order to sheath you have to 5 down from the very top is the option "HUD Map Type. You do all the work and the game and the world acts like she is an "equal partner" to you. For me, I really hope that they tone it down with the big gimmicks and go back to having a really solid vanilla hunting experience, say start with MH4U/Base MH:W Pre Iceborne as a base to work with, and maybe take a few gameplay elements from Rise like Palamutes and maybe infinite whetstones (maybe), but if you're going to make a big gimmick like Clutch Claws or Wirebugs, make it feel optional Nov 2, 2024 · The controls for this game are by far the worst controls I have ever had the misfortune of suffering through. Jan 14, 2022 · The only weapons that even feel halfway right are the bowguns. Keyboard works fine, though. I’ll switch it back on if they ever fix the HDR She is the Monster Hunter equivalent of Stolen Valor. I have no experience with the KBM controls, because I never would have assumed a game like this (3rd person RPG) would work or feel good with them -- same kind of thing with Dark Souls, or Rocket League. I guess if you use every cheat that comes inherently with using a controller like aim assist, you can mimic the performance of keyboard/mouse. Where konchus rule the lands and hit-boxes are broken. May 31, 2024 · yea the controls have always been a massive painpoint for me, the lack of controller rebinds and qol in monster hunter has been notorious ever since its inception. So, while overall the port is pretty good, a lot of the controls for Rise if you're using keyboard and mouse are pretty bad. I'm starting to really use the Insect Glaive properly now, before I had assumed it's strength was in it's aerial combat and ability to mount monsters more consistently, I wasn't fully aware of the kinsect utility and the three buffs and I sort of dismissed the weapon despite it being the most fun. Now all we need is better use of the keyboard but I don't suppose that will happen. I find myself having to use MY ♥♥♥♥♥♥♥♥ CHIN to move the right joystick on the Aug 16, 2018 · those saying terrible are fools The implementation of the mouse-look is terrible. Aug 10, 2018 · While lot of people seem to complain about the keyboard + mouse controls and whatnot, I find them to be quite nice actually. This unfortunalty means you have to deal with the xbox buttons, also I dont think you can rebind the controller options in game, maybe if you had a third party game pad you could use their software to change the bindings, but as it stands us xbox and ps4 controller users are screwed. Turning off my HDR in the settings made the game look much better IMO. Those frustrated by the mouse controls, I do understand. Jun 9, 2024 · tried both controller and m&k and the fighting is just so weird and clunky I don't know where comes the elitism in dictating how people should play their game. idk what fixed it or all 3 steps helped it, buuut what I did: - edited the config and put MouseBaseSpeed=0. I actually stopped playing on pc until Iceborne due to this issue and hoped they would fix it. Sep 2, 2018 · After playing some Monster Hunter Generations Ultimate on my Switch, the controls are just brutal compared to MHW. That's true there are games that pull off having the attacks in the face buttons, but all of those have cameras that track automatically and well implemented target lock functions because a player can't press attacks while moving the camera when they use the same finger. In monster hunter world, there were context sensitive controls in the corner of the screen for weapon moves that updated as a combo was carried out. Corrodias. Performance is terrible. The game is NOT Dark Souls please try to forget this one :) First of all change the Directional Control Type to Type 2 from control options. Jan 7, 2022 · In Monster Hunter the player is in full control of where they move in relation to the monster and what direction they face, and it's a very important factor for dodging and attacking. Jan 9, 2020 · The default TAA makes the game blurry and the FXAA doesn't help that much. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. I use KB/M controls because I like the ability to rebind my keys as I see fit on a giant keyboard. I went from an average of 3 seconds to 20+ Setting the cap back to 60 would immediately fix this issue, and turning it back down would cause it appear again. 'Cause that's what humans do: adapt. s. I've been spending a fair bit of time in the training room and i'm having issues coming up with a satisfying loadout, i'm not sure whether it's bound to I mean, the whole point of the crossover was to take elements from FF and put them in MHW. You may need to revise some of the default controls (V for Slingshot) but the game will change the button prompts. Monster Hunter, especially the latter ones ( I remember playing monster Hunter freedom, the first European release of monster Hunter, and man what a shit show, dropped it real quick xD) rides the thin line between fun, aggravating and complex so well it's uncanny, have never felt quite the same mix of confusing emotions from other ips Nov 2, 2024 · Please for the love of god capcom why does my seikret move when I let go of my stick even on manual controls? It is so ♥♥♥♥♥♥♥ frustrating. Was playing the game a third time, this time mostly with Longsword and I'm not going to finish it because my opinion of the game hasn't changed. These ♥ Dec 1, 2018 · The keybindings were terrible and I couldn't figure out anything that felt comfortable in the end. Graphics are sub par. No game is for everyone. And the game purposely make you fight him in small areas. Home for the Monster Hunter: World Reddit community and resource hub Every weapon in the game is balanced damage wise, the only reason a weapon is more or less "liked" comes down to player preference. It's just that the default controls are TERRIBLE. but either way Y is not the button This is the subreddit for the Elden Ring gaming community. This dude WILL FUCKING JUMP FROM EUROPE TO ASIA NO MATTER HOW FAR YOU ARE ,AND THEN SUMMON ICE TORNADOES, AND THEN GO FULL RETARD AND START RAMMING YOU WHILE HE CRAWLS AT A SPEED OF LIGHT WITH THIS FORELEGS. def gonna plug the controller if ever playing melee. Sep 17, 2018 · All the bad reviews are mostly for the TERRIBLE connection issues making the game unplayable online. Now that mantle got nerfed i can see how bad i am. World's controls aren't better lol. Your position is important because dodge i-frames are far scarcer than Dark Souls. It also needs you to collect ammo from plants, which gets you in the routine of expeditions. it is slow and incredibly imprecise. Related Monster Hunter: World Action role-playing game Role-playing video game Action game Gaming forward back r/MonsterHunter Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. however I do believe that the controls in monster hunter are """""CLUNKY"""""(GASP) because they are just unwieldy. fx for ReShade, and it does slightly improve the image. I found it difficult to control the camera, as I had to use the claw on a dualshock 2. I had absolutely no interest and no understanding. That just show how Rise abandon all "preparation" phase of the hunt. May 13, 2019 · I'm a huge monster Hunter fan. fbjt jcqel ewnjs weqovurz otoj rxrrjbi yebnmo qqn fsimyah cbcg