Is samurai easy to learn ffxiv I gave up playing BLM because the lag levels I get on an NA server just aren't fun, whereas they're not as punishing on SAM. One that, admittedly, goes against everything the hivemind of this sub is forcing to be true. Jun 20, 2022 · With a simple but effective core rotation, excellent movement, unique defensive abilities and a devastating limit break, Samurai’s got a dynamic toolkit. SAM very quickly decides to throw 400 things at you, so even if you know what to do, have fun keeping track of all that shit. If Samurai is easy for you to grasp and seems simpler, go for it, think in the long run it will be way more enjoyable and less boring. When you learn Samurai it will give you a set of gear for it so that doesn't matter at all. In fact, I think most people who play both jobs would say that Samurai is now harder and more galaxy brain than Ninja. I explain all of the important aspects about Samurai to get started, with enough detail that it should also equip you for the first many levels of the job by SAM is the hardest to pull good numbers with at max level. Attacks feel weighty, like you're "chewing" through enemies. In early levels its braindead easy but the rotation becomes EXTREMELY tight at max level if you want to do proper damage. The full set isn't needed but a few pieces will be. However, some are undeniably better than others, especially regarding the knowledge and prowess needed to use them. play what you have the most fun on! I haven't played Monk, but I'm a Samurai main and have played it in Savage for both tiers this expansion. youtube. It's a catch 22 though, they are easy to learn, easy to optimize, but they also quickly become something you auto pilot on, and it creates this sort of "I don't feel like I'm playing anymore" feeling. Ranged: DNC, easy. Learning it is relatively easy (not as easy as reaper), but it takes muscle memory and practice to get good at. You have 2 combos (one AOE and one single target). com/in A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. like nobody is gonna roll their eyes and bitch about it because they got a samurai as the DPS in their roulette, and i can't think of any job that i get particularly excited to Jul 12, 2022 · Both of the tanks that are available from level 1 are easy to pick up and learn. I honestly find Samurai to be a fun and easy to learn job! So I honestly wish you luck if you pick up samurai next! It has a fairly simple rotation that's really easy to learn and some party protections/buffs sprinkled in a little later on. You can spend your tomestones of poetics in the town of Idyllshire to get top end level 60 gear. It doesn't take that long to reach 50 if your on a prefered world with a road to 80 buff. Yeah I want to learn harder jobs since phys ranged did seem too easy to me. However, you are meikyoing snow sen most of the time: this is a worse equivalent to using filler as you're falling a When you level the class manually, you learn the rotation bit by bit, and find where things are meant to go. SMN is known for being the brain dead easy class that has barely any casts where you sit in place, compared to SAM which has more moving parts like a melee tends to have. One you fill your gage up you can unleash a powerful attack. Reaper is the simplest of the three classes. Gladiator changes into Paladin and it is a tank, that uses gear of fending. I can go on my 480-ish SAM alt and beat 90% of DF randoms by just freestyling my way to 15k or so, maintaining buffs + higanbana and not wasting sen while keeping good gcd uptime. 2 - Samurai's rotation seems straightforward and fairly easy to memorize at this point. You’ll find opportunities to weave in OGCDs between combos while keeping enough for harder hitting moves. If you want to be the big dick meta DPS, there's a lot of people who are thinking the same thing when they pick Samurai. And even then, it's not until level 88 that you get access to your gauge-filling skill; for reference, the only other jobs to get resource management skills that late is BLM (+1 polyglot stack at level 86) and Dancer (Flourish at 72) Imo, Ninja is easy to learn but hard to master. The pet AI shits the bed half the time but you eventually learn how to deal with it (which is the real secret to being a decent SMN player). It's a meticulous process esp when learning advanced content. Third Eye is a skill I think is the most common “I forgot I had this” in it’s kit. BRD has song rotations people in DF dont do half the time and MCH is a speedyboi. Samurai may have a few combos, but they are straightforward. personally, i like having a main from each role. 0] New guide and this time on Samurai! I had a lot of fun making this guide this time around, so I hope you guys enjoy it!Discord - https://discord. As a monk main I can't not recommend monk. "Most fun" Is very individual. I gave you an answer. They can be only be played at Level 30 or higher, after receiving their job stone as a Pugilist. From what others have said (I have an 80 Samurai for fun, haven't played seriously with it) it seems it's easy to pick up, really hard to optimize. Aug 10, 2020 · Find basic information and FAQs in our Samurai Basics Guide. Which would usually give the player items that are not for the class they’re currently using. I find red mage a lot easier to pick up and play; it's not that samurai is hard, but it does have a lot more subtleties to it if you want to be exceptional at it. Nov 13, 2024 · Learn how to play Samurai, a melee DPS job in Final Fantasy XIV that uses their katana to build Sen and Kenki, unleashing both in the form of hard-hitting combo attacks. Easy to learn, easy to get high damage. Similar to other melees, you have weaponskills that apply buffs to you, or debuffs/dots to enemies. When you do need to heal, use ixochole and physis to heal the party and druochole to top off people who took extra damage. Mar 28, 2023 · The Samurai is a melee DPS Job Class in FFXIV, which can use both AoE and single target attacks, this guide breaks down how to unlock it. Use the links below to jump to a specific Job. Also, keep in mind, SAM doesnt lack utility - its utility is that it does a fuckload of damage, like BLM. It's a really cool way to balance a class imo, and it's what made me wish Reaper had a bit more going on. . You have nearly no OGCDs and it's really easy to manage the 2 meters so if you are looking for a more simpler job reaper is the right one for you. Magic DPS: summoner’s the easy pick, but Red Mage is also fairly straightforward. Really it's what you prefer. Unlike the other direct melee DPS, you don't lose the Sen or Kenki you generate to a decaying meter like MNK, DRG and NIN have (though that should rarely be an issue for DRG or NIN (MNKs hate them!)) A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Nov 16, 2024 · At a glance, a Samurai’s GCD structure is simplistic and easy to digest - there are three different combos you execute after one another in order to collect their corresponding “Sen”. Monk has no escapes or 'get out' buttons like DRG and SAM, is susceptible to being pealed because of its limited range, and it's burst takes the longest out of the melee to build so if you're too slow, the enemy can overlap defenses every call and completely "Samurai’s burst is designed around benefitting from receiving party buffs from other party members. Also if you wanted to try astro you should just give it a go. If anything, the harder to learn tanks are probably DRK and GNB, with DRK being the one that is the most difficult to play due to having a lot of bloat in their kit. I've seen people say ninja is easy or dragoon is easy but dragoon is really hard for me to remember everything I need to do and make sure the buff gets to the right person, and ninja might as well be rocket surgery, but everyone talks about how hard monk is to learn while I picked it up like it was nothing because When the devs were originally designing about Samurai's aesthetics, they were thinking more kimono-style than armour-style. Job Actions If you want samurai, go pugilist/monk. NIN is easier to learn fights due to higher mobility. Instant queues. SAM is the definition of easy to learn, hard to master. I wanted to play Samurai but my friend says that sometimes people will reject you for endgame raids because samurai doesn’t really offer utility. It was surprisingly easy and straightforward, but I've noticed the first odd minute window has higanbana fall off for about 2 seconds and the first 2 minute window has it fall off for about half a second. You’ll need to have purchased the Stormblood expansion and reached Level 50 with another combat job before you can unlock Samurai. Dancer is the easiest out of the physical ranged classes, samurai for the melees (dragoon is pretty easy too but they both have combos), and red mage is the easiest caster (simple back and forth, then dive in one combo, then back to back and forth magic) I’d personally recommend red mage since it can heal and Rez so even if your team is Yeah, Reaper does NOT sync down well. Today, you learn to Samurai. Hit the flag in the corner to change language if you need. The obvious major difference is that one is melee and one is a ranged caster. Black mage cycles between a damage dealing phase and a set up phase for their damage dealing phase. the cool thing about ffxiv is every job can clear content and its easy to switch. Monk imo is between both of them being somewhat hard to learn and hard to optimize, though I def know people who would swap Monk with Ninja. You’re juggling procs and a lot of your damage comes from your dance partner. SMN is the easiest it has ever been to pick up with patch 5. It's a pretty easy job to play and it's cool that almost every skill you have does damage. Peronally I find samurai skills to be less confusing and easier to learn from scratch than ninja. Physical Ranged : Currently 3 different classes, all easy to understand but a decently high skill ceiling if you want to do it well. Simple class with simple rng procs. But I recommend for anyone who prefers to learn as they go as i did to make sure you're really understanding the tool tips you're reading. com Aug 29, 2024 · However, SAM is a job that is capable of an extremely high skill ceiling due to the flexibility in its Kenki usage and Sen/GCD optimization. It's not an easy job like it used to be in Stormblood where you could just freestyle your way to a purple parse. Samurai is easy to pick up, but no, it is not dead simple. There are so many tools in Samurai's arsenal, and once you really get the hang of it the gameplay works so well with the theme of a Samurai warrior. And Samurai is more complicated and much less straightforward. Most certainly. Samurai is more than viable, the excel in pugs where party reliability is low due the extremely large mixmash of different players, carrying DPS checks above and beyond provided they play well, which isnt as easy as some people make it sound, it has a low skill floor but high skill ceiling due to how you bank up kenki and keep your stuff A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. As such, it’s a job that’s easy to get into and do moderately well with, even if your knowledge of the higher arts isn’t as refined yet. Had to get over the fact I couldn't pronounce the names of abilities without butchering the words. Really, you're just gonna have to try a few and see what meshes with you best. it requires the least positionals and has high potencies, is generally forgiving in how its rotations work, and is fairly self-sufficient for non-savage content due to it having potentially 3 self heals (once you learn how to trigger third eye Now, Samauri hits hard, and is a fairly easy class to learn and play. Healers get even faster queues but are more difficult. When I did pick it up after I finished shadowbringers it was a ton of fun. Reaper is about as easy as any class can get, while Samurai is arguably one of the harder dps to play, so switching those two around seem out of place. Faster move speed and two blinks are really nice around town, in island sanctuary, etc. Can't go wrong with either job. SAM easy to understand. Like all jobs, Monk has a core mechanic/ability you need to learn and utilize, but that comes with just learning your job via tooltips and playing the job regularly. 0 Stormblood alongside Red Mage. Jan 7, 2022 · Learn how to play Monk, a melee DPS job in Final Fantasy XIV that uses fast sequences of combo attacks with their fists and feet to unleash a flurry of attacks against their opponents. Just keep an eye on your Kenkai and be sure to use the buff attack (forgot it's name) on every 3 Sen attack. I like to use Sam when learning the basic mechanics of fights or on casual content because those 50-60k Midares are just such hot fire. 99% of samurai are bad samurai because the class is way too complicated for people who see the katana and just wanna hit buttons. Jan 29, 2023 · Luckily for everyone, FFXIV’s drops are pretty easy to get compared to other MMORPGs. e. Leveling healer would be incredibly easy just queue for the highest dungeon you can. All that being said, just remember that you will find jobs "easy" or "hard" based on their playstyle and how that resonates with you, mechanically and aesthetically. Thus, I personally believe learning the Higanbana 1st standard opener is the best place to start improving DPS. Many times it works out great for me. That's not to say that you can't be armoured, just that it may be a bit more of a search. I personally like summoner more then red mage. In their role as NIN have a higher skill floor and a lower skill ceiling. It's not an easy question to ask people who don't know you and I think you'd be better served to play around with both jobs in PotD for a bit while everyone is still discovering I'm at 60 on samurai and have been at 70 on red mage since a few days after the expansion. I don't know how much more difficult it will get when I hit 70 but I do find it more fun to be able to watch the fights and know exactly what actions I need to press. Samurai works by generating powerful Sen -- Setsu (Snow), Getsu (Moon), and Ka (Flower). It's really hard to die as a warrior unless something goes spectacularly wrong plus like every other tank class I've played it has an 'anti-death' button that stops you from being taken below 1Hp for a fixed time. In my experience Monk is rather easy aside from the challenges that melee bring. They don't get that much harder going into the late game, either. In ShB Samurai was unbeatable with DPS (Only Selfish) but now with the reaper that have almost identical DPS compared to the Samurai additional the 3% DMG buff for the group Know I'm questioning about that the Samurai is no longer the King cause the Reaper can do it as well as the Samurai + the 3% Buff. Samurai is an easier version of Black Mage basically. And then there's like class stacking and other memery that probably wouldn't fly even in crafted gear for the first floor of a tier, but it'd be interesting to watch. All dps can probably hit that point of "not thinking" but the new two hit it incredibly quickly. You can buff any sen attack with it, like the DOT attack (1 Sen) will have it's attack and tics buffed. It's burst phase is also very satisfying. Yes you have to learn your mudras but once you learn how they work, it becomes second nature. Jan 8, 2022 · [6. In that, samurai has a 1-2-3, 1-4-5, and 1-6 combo that you are doing consistently, whereas monk has a 123 and a 456 that you are mixing and matching depending on timers. FFXIV's latest expansion, Endwalker, is out now! All tanks are easy to learn and has the same amount of responsibility, and the only thing that separates GNB from the rest is the fast(er) dps rotation which is basically just pressing one button quickly between a 3 button rotation. Magical Ranged: Summoner, (starts out as arcanist) easy to learn and understand, deals big DPS At lvls 50-70 or even 80, both aren't overwhelming. Samurai is a regular rotation of combos with little variance, and Reaper is more or less about resource management and using up your gauge while doing combos. 2, Y: 9. Ultimately, to excel at any job, you're probably going to need more than 1 rotation and the fight knowledge to know when to use each. Samurai manage two different resources to do heavy damage: Sen and Kenki. You just rotate what weaponskills you press depending on what needs to be refreshed. Nov 13, 2024 · This guide has been written by boxer, a FFXIV enjoyer since late ARR and Samurai main/theorycrafter since the addition of the job in Stormblood. that being said; nobody really cares. at the end of the day, samurai is the easiest melee dps class to learn the ins and outs of and play. In the first few weeks, you need to really plan everything out and minmax quite an extent. as to playing alongside a samurai, they may as well not be there. Story will gear you again from 60 to 80. 1). it can get a little repetitive and mind numbing if you spend too much time there at once, but it’s great for learning a job without A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. I have mained Ninja since the end of AAR and find it very enjoyable. As you may know, samurai works on a loop rotation that consists of a serie of 28 to 30 GCD (depending on skillspeed) repeating again and again in order to keep your Tsubame-Gaeshi on cooldown with the least amount (preferably 0) of drift. The job plays like a lv50 job at level 70, and feels like a lv70 job at level 80. First, become Samurai. On each step of a combo you have a choice between a buff/debuff attack or a stronger attack if the buff/debuff isn't needed. I haven't played Samurai so I can't comment on that job but if you're playing the class well, Ninja is one of the busiest jobs in the game. The people that weren't going to learn or put the time into learning SAM rotation, will never put the time in to learn savage or ultimate, so these changes hurt the samurai mains that play savage while giving a psuedo effect to the freestyle samurai that SAM is more accessible. Some might say Arcanist but as we don't know how Summoner will actually play in 2 weeks and you don't want to start learn a job now just to relearn it again later, I would advice against it. Jul 22, 2024 · The Job system in FFXIV allows you to train every Job on the same character, meaning you don’t need to create a bunch of alts to try everything. If not, maybe try Samurai first. FFXIV's next expansion, Dawntrail, launches on June 28th, 2024! One job of every role, including every distinct DPS type! Includes simple instructions on how to play each job, as well as ways to simplify them, or optimize Lastly I tried Samurai, I was afraid that it was complicated at first but I was wrong, I find it easy and I enjoy it a lot. If you get the hang of how mudras work, when to trick attack, and use shadewalker and smokescreen at the right time, then ninja will be easy despite its demanding playstyle. Here's an Armoury Collection page filtered to Samurai gear up to level 50. FFXIV's latest expansion, Endwalker, is out now! Samurai is pretty easy when it’s bare bones, but managing your gauge and buffs add some complexity to it. Read on if you’re expecting to learn about unlocking SAM, Samurai Job Identity, trait and skill list, crafters and gatherers related to SAM, and link to other important Samurai info! Samurai is a Melee DPS job, and was released at 4. It's a fairly easy class to play, until the boss starts doing anything because it is the most rooted class in game and punished heavily for moving. At higherevels you may hear the Samauri is a greedy class. Then again, a lot of people say Samurai is an easy class and I sort of agree. It's true that it has no utility other than the slashing debuff but as others have said it brings a ton of damage . The number of Sen determines what your iaijutsu (i-yay-joot-soo) action does. Keep in mind they use different gears (Maiming for Dragoon, Striking for Samurai), but the starting Samurai quest will give you some to start off. Melee: Samurai, easy to step into, high skill ceiling. Red Mage - Involves math and balancing black and white mana. It is advantageous to have multiple rolls, but if you don't want to you don't have to. Ninja has a unique mechanic called Ninjutsu that calls for combinations of mudras to cast powerful spells. SMN feels definitely too easy for me and I'd happily recommend it to new players. com/watch?v=B4r5xF6kPqcSamurai Raid Prog Guide:https Out of the 3 you picked samurai does the most damage but the other 2 can raise people in combat. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. If you want to main Samurai, I suggest you learn the rotation to the core to maximize your dps. They're very easy to learn the basics of (i. You'll get free gear from level 50-59. FFXIV's next expansion, Dawntrail, launches on June 28th, 2024! A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. On. In the beginning, you have all the mudras you need to learn as you'll eventually need to use them in all one way or the other. If you have up to Endwalker, you'll also have Samurai and Reaper, both of which are pretty straightforward. DRG is a legendary floor tank for a reason. Even your insta gauge skill(s) does damage. The buttons are self-explanatory and the AoE kit is pretty fun in dungeons. But there are no other requirements. In ranked feast monk is very playable but DRG and samurai are easily considered better. Sam is probably the easiest to play next to RDM. Their positionals are simple but very important as more kenki means a lot more potency over time. Ninja is hard to learn but once you know it there isnt a whole lot of optimization. So I make sure to read and understand the basic skills and learn my 2nd nature rotation combo as I level up. I haven't played Red Mage. On WoW I play arcane and fire mage (shadowlands), and I really like their style of burst, but I would still say they are still less punishing than melee jobs/Samurai because an extra fire ball cast for example wouldn't majorly affect the rotation unlike a Samurai gcd. Follow this guide to learn how to use it best, and you’ll be winning matches effortlessly with your newfound samurai skills. So I started messing with samurai last night and went on the balance to learn the rotation. Either way, jobs are easy to level so there's nothing wrong with trying both I can't speak for ninja but samurai can be fun. It was Samurai before SE gave it the Warrior-lite treatment and fucked up my gear and melds. Use your starting Samurai gear for now. TL;DR - Sam easy to learn hard to master, Nin hard to learn easy to master, Mnk kinda hard to learn kinda hard to master Melee DPS: Reaper, but for sake of something easier to get to, Samurai. Generally speaking, hagakure filler is not strictly necessary and if compared to a properly mapped fillerless rotation can be a slight dps loss. The long answer is that Samurai relies on building Sen, you have three different types, and each one is gained by doing a different combination of actions. If you want to become a Samurai, you can pick up the quest ‘The Way of the Samurai' in Ul'dah – Steps of Nald from the Ul'dahn Citizen. Next, you must learn powerful Samurai rotation, or kata. Also important to note, if you are on the Free Trial you cannot get the Samurai job as you need to have Stormblood installed, this expansion WILL be added to the free trial later this year if you can Monk is hard to learn relative to its counterpart, samurai. so i play WAR, WHM, RPR, MCH, and RDM. Only ten thousand years of practice will even allow you to approach the shadow of perfection. If you think samurai feels too busy for you then definitely you will not enjoy monk. Jul 10, 2021 · The Samurai Loop Guide:https://www. Black Mage - Low casts per minute with a 10 skill rotation. The physical ranged jobs up to HW are Bard and Machinist. It is a great low stress way to learn the dungeons and, once you learn the dungeons, leading a duty finder group is just doing what you already know. Samurai is challenging in it's own way. It's why I can't give an answer: I literally don't have the time to go over all the nuances and all the optimizations that are required to get SAM to a point where you can justify it's inclusion over one of the other, Non-Monk, Melees. SAM is also pretty easy to learn if for no other reason than its just designed really well and intuitively. FFXIV's latest expansion, Endwalker, is out now! In this video, Bun Boss will teach you reaper rotation, level 15 reaper rotation, level 50 reaper rotation, level 70 reaper rotation and level 90 reaper rota As others have mentioned, 82% bana uptime and the resulting drift outside of buff windows is probably the biggest hit. Self-proclaimed as the "Fast Samurai" for his love of high Skill Speed, he is a Samurai Mentor on The Balance Discord and can be reached there or directly at boxer#7326. You asked if SAM was easy since Monk is too hard. If you're still a bit nervous tanking for real people, I also recommend MSQ roulette. To get samurai, you need to own the starter edition, and the stormblood expansion (Which you get by purchasing endwalker. Between ninja and mnk, i'd say ninja is the easier of the two. They can only be played after completing a quest in Ul'dah, after reaching Level 50, and have no base class. 08. Samurai on the other hand is another burst damage class. FFXIV's latest expansion, Endwalker, is out now! I’d say Ninja is hard to learn but easy to master. Dragoon is pretty set in stone but easy to follow, it centers around long combos so you just follow the marching ants. It's harder to learn at a causal level due to the mudra system, but SAM is harder to optimize and play at EX and above. The rotation is pretty simplistic and can be hard learned into memory as long as you know what you're doing (I mean it has no RNG procs), making it both straightforward while setting a high skill ceiling in which your fundamentals are constantly being tested: positionals, uptime, cds line ups, double weaving, offsetting gcd rotations, etc Wasn't rude just extremely extremely strange. Do note that you'll have to be at least level 50 or higher on any Disciple of War or Disciple of Magic to pick that quest up. But like I said, I haven't done any current endgame content as Samurai and it's a tertiary role for me. Jan 30, 2023 · For those looking to become a Samurai in FFXIV, you will need to head to Ul’dah to pick up the quest “The Way of the Samurai” from an Ul’dahn Citizen in the Steps of Nald (X: 9. Let me present to you the PERFECT SAMURAI MACRO ROTATION. But it only lasts 1 week. If you don't time it properly, you might end up doing Midare Setsugekka when Tsubame hasn't finished its cooldown. SAM is pretty easy to do okay on. Samurai has a bit of an easier combo to memorize, one attack can set off a chain of three other attacks. It's also pretty busy during their trick attack windows as you try to smush all your damage in that 15 second window every minute. Getting a level boost throws three quarters of your full kit at you all at once, and you’ll have to learn fast if you don’t want to aggravate other players in the inevitable group content. Monk is kind of an improv class, there's an optional way to play but easy to adjust if you need to. Weapons-wise, the Samurai use katanas, which is pretty obvious given that you’re the Samurai class. Looks easy on the surface, but is incredibly nuanced once you get into it. SMN is harder too, if you are actually playing it properly and making optimal use of its many CDs. Feb 28, 2023 · Becoming a Samurai. Tanks get fast dungeon queues and are easy to play. That being said I don’t know a single thing about the more “intense” side of ffxiv like savage raids. You will need to buy the game before you can get samurai. SAM easy when you start. Red mage has a cure, res, and embolden, which Buffs other characters physical attacks once every 2 min. In that regard, I find its one of the best classes to play solo because you just rip I found reaper the easiest to learn and it feels really satisfying to play. Black mage is balanced around being the only caster without Raise and party buffs, and we believe samurai is also in a similar situation so its potencies will be slightly adjusted in patch 5. All of them start with the same skill, the second skill is a buff, and the third is a end of the combo, where you don't have any choice about what to press, unless you are a freestyle sam. I was offput by everyone saying it was the easiest DPS class. keep up attack speed/damage buff, keep your dot up, generate sens and spend on beefed up midares) but have a high skillcap and put out extremely high damage. Its a "Easy to learn, hard to Master" thingy. Samurai is do the exact same rotation every minute on the minute. FFXIV's next expansion, Dawntrail, launches on June 28th, 2024! It's an easy to learn but hard to master job. You only have to learn 3 fights and they're all fairly simple mechanic-wise. This is a job that emphasizes using the complete toolkit given the circumstances. If a busy combo with a lot of quick chaining sounds fun to you, then Ninja would be a good pick. Samurai has a fairly easy rotation to learn that is also pretty nice to weave other skills in and out of as the situation demands. com/watch?v=FEeQw98vO7A10 Samurai Openers:https://www. Not at all, especially just for dungeons and normal difficulty content. One really nice perk of NIN though is the high mobility outside of combat. Is a proc class on top of that. people keep saying samurai is easy but hard to optimize, but most people doing the bare minimum are samurai are almost a waste of a party slot, so if you're not DPSing well they're not bringing anything to the table another class could + adding side support. Pick literally whichever job you like. You are probably on the free trial. they interact with the rest of the party the LEAST of any job. Find the questgiver in front of the Ul'Dah Aetheryte. Samurai DPS is about optimizing your rotation so that you can do Tsubame-gaeshi straight off the CD. It's in the same starter city than gladiator (Ul'dah), and it is a dps job that shares gear with the samurai (gear of striking). Samurai is relatively easy to play in its early levels Find basic information and FAQs in our Samurai Basics Guide. Samurai does more damage because damage is it's only utility. Do note though that this class is extremely difficult to master. Build gauges, spend gauges and you can perform on pace. In their role as monks votes are far too low, samurai is far too high. At level 60 you will need to buy some gear. See full list on thegamer. Most bards in late game are pretty mediocre to really bad but to start out it's fine. The continuation attack you get at lv 76 does the same thing as the Attack + Buff. Overall, samurai = massive damage (if you do it right) Ninja = decent damage + utilities. Melee: I dont know here. in all honesty, a great way to learn if you like the feel of a job with little to no stress is actually bozja. FFXIV Tank Jobs; FFXIV Healer Jobs A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. At 90, pnuma is a great party wide burst heal for recovering from big damage as well. FFXIV's latest expansion, Endwalker, is out now! A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. The duty finder is a great tool in it's design; If you haven't unlocked roulettes yet you will, and these encourage players at all stages of the game to queue for bonus EXP, and on capped characters endgame currencies, and ensures that even queues in older content are filled with relative ease. I feel like that’s kind of absurd since I feel like the community is generally kind. 2. Also, Samurai is available at level 50. levels faster than duty roulettes overall (since there’s no daily limit on the EXP boost), it’s basically “fates: the instance” which is fun. I didn't lie Reaper at the start, but I've grown to like it quite a bit. Ranged DPS: Dancer. You cant buy it standalone). Bosses, learn to recognize raidwide hits, stacks, etc and use karachole, holos, or eukrasian prognosis before the damage hits. There's many nuances that can go unnoticed on Sam. For single target there is 3 combos, flower sticker, moon sticker, and ice sticker. Samurai is my second favorite melee (not because it shares Striking gear I swear) because the rotation is easy to pick up but difficult to master. Learning the combinations takes some time, but eventually, muscle memory will carry. Both are fairly simple. It just flows well and is easy to understand. cpmrn agbs xsk aieigqc itwdhdu rskt ncch kkaul rbhwocp geavy